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How to choose an RGS provider

Last updated: August 22, 2026

Evaluate a Remote Gaming Server (RGS) provider on eight criteria: pricing transparency, cost model, contract terms, certification coverage, integrations, time-to-market, game engine capabilities, and exit options. Certified RGS platforms are more alike technically than vendors admit; the decisive differences are commercial, and they only surface if you ask the right questions before signing.

This page deliberately names no vendors. The market changes, deals are negotiated privately, and any comparison table would be stale or unverifiable within months. What does not change is the set of questions that separates a good deal from an expensive one. Ask every provider on your shortlist the questions below and the ranking will build itself. If you first want the basics, start with What is a Remote Gaming Server (RGS)?.

The eight criteria and what to ask

Criterion Questions to ask
Pricing transparency Is the price list public, or does it start with a quote request and an NDA? Can you calculate your own cost at any volume without a sales call?
Cost model Fixed fee, per-transaction fee, revenue share, or a mix? Under revenue share: what percentage, of what base, for how long? Run the numbers at the GGR you expect in year two, not month one.
Contract terms Minimum term? Notice period? Exclusivity clauses? Setup fees? Can you cancel month to month, or are you committing years before your first game earns?
Certification coverage Which accredited labs certified the platform and RNG? Which regulated markets does that cover today? Is the provider ISO 27001 certified? Who pays for re-certification when a market's rules change?
Integrations How many operators and aggregators are already connected? Who builds a new operator integration when you land a deal, how long does it take, and who pays for it?
Time-to-market How long from signature to a working test environment? From certified game to live in production? Days, weeks, or a procurement quarter?
Engine capabilities Which game verticals does the engine support: slots, table games, instant wins, bingo, keno, lottery? Can you configure math, RTP variants, and paytables yourself, or does every change go through the vendor?
Exit options If you outgrow the platform or the relationship sours, what then? Is there a priced source-code purchase option, or is the only exit a full migration and re-certification of every game?

The pattern to watch for

Most of these questions have a common thread: they test whether the provider's incentives align with yours as you grow. A revenue share that starts free becomes your largest cost line exactly when your games succeed; the math is worked through in How much does an RGS cost in 2026?. A multi-year term signed before launch transfers all the risk to you. An integration fee per operator taxes your distribution. None of these terms look dangerous in a pitch deck at month zero; all of them compound with traction. The single most revealing question in the list is the last one, because a provider confident in its platform can afford to price the exit.

The second pattern is transparency as a proxy. A vendor that publishes prices, terms, and certification details is making a bet that scrutiny helps them; a vendor that requires an NDA before naming a number is making the opposite bet. Neither is proof of anything, but as a first filter for a shortlist it is remarkably reliable, and it costs you nothing to apply.

Where hizi.io stands on each

Since this site belongs to an RGS provider, here are our own answers, verifiable on this site rather than in a sales call: public pricing from EUR 500 to EUR 3,000 per month with per-transaction fees stated openly; no revenue share; month-to-month rental under online T&Cs with no lock-in and no exclusivity; platform and RNG certified by BMM Testlabs, Gaming Associates, Risk Cherry, and iTech Labs, plus ISO 27001:2022; around 100 aggregator, operator, and studio integrations with every operator integration built by hizi free of charge; a live sandbox about 3 minutes after signup and production within one business day; an engine covering slots, table games, originals, scratch-cards, instant wins, bingo, keno, poker, lottery, and more, with configurable math, RTP, and paytables; and a priced exit in the form of a one-time EUR 250,000 source-code licence. Whether we are the right choice depends on your case; the decision framework for the bigger build-or-rent question is in Should you build or rent an RGS?, the full launch path is in How do you launch a real money slot studio?, and the full plan details are on the pricing page.

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